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Bug reports for TIE-CAB 1

 
 GN Dunta Polo
    04/19/2009
 Throughout: Briefings are either one-page or have no animations at all. The goals are not explained, craft are not identified, friendly craft tasks are not shown. Mission 1: Destroying Corvette Gold Group appears as both a primary and secondary goal. TIE Defender Delta 2 designation is used twice in the same flight group. Mission 2: Rebel capital ships seem to ignore the player craft, even when it is stationary (thus an easy target) near them. MC80 cruiser Goliath has badly positioned waypoints or the wrong type of flight order, causing it to rotate on the spot erratically. Mission 3: Rebel Star Destroyers ignore the player craft. Friendly starfighters repeatedly crash into their targets (this wiped out the entire first wave). FRG Kessel and ISD Colossus's flight paths cause them to clip over each other (a near miss). Mission 4: Two Imperial MUTRs sit there doing nothing the entire battle. If their orders are to repair the Lichtor V if it is disabled, why not have them arrive when that happens? There are also two Rebel ATRs doing the same, presumably waiting for the Lichtor to be disabled - again, illogical orders. The Rebel B-wings don't use their ion cannons much when the Lichtor V's shields are down. Mission 5: Gunboat group Iota destroys craft that are to be captured.