No one took up my vague call to action for Project Archimedes last time, which I guess shows how carried away I was by delusions of grandeur. Perhaps no one reads these. Here's how it works for the technically inclined - I've sliced some code that performs static analysis on TIE series missions. In this way I leverage my skills and knowledge into a tool that can help us track down bugs and improve the compendium at colossal scale. For the non-technically inclined... it's magic space pixies. Not all issues are serious, and not everything that Archimedes finds will definitely be an issue. For example: - IFF mismatch with mothership: Rebel X-Wings launching from an Imperial mothership will usually be a bug. A traitorous Imperial shuttle leaving a Rebel cruiser is not. - Any ship with orders to destroy all Rebel IFF can cause issues if something needs to be captured. (Be careful with IFF orders, they lack subtlety) - Most of the time a message that is triggered by 100% arrival of a flight group with multiple waves is a mistake - if you've ever been told 'Look out for those X-Wings' having already killed the first wave, you've seen this. But sometimes it might be deliberate. (Were you confused by any of this lingo? Go take some mission creation IWATS !) Also: we're making some headway on the Battle Submission Queue thanks to the TAC Staff and that XWA patch installer is not forgotten - just waiting on a dude for a thing. |