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Reviews for XvT-TC 52

 
 GN Anahorn Dempsey
    rating: 1
    02/29/2008
 Annoying battle to say the least. a T/A that captures a INT (how many troops can a T/A hold anyway?), not to mention waiting 6 minutes for an INT to do a capture op... However, that's all doable. What i really hated was how in mission 3 the GUNs are tioo stupid to disable CNVYRs with shields down, so you are forced to fly the GUN yourself, and in several missions, the friendly GUNs all hyper out when the CAPs are gone, leaving you to fight off a dozen enemy fighters all alone in your GUN. Can we please execute those GUN pilots on sight?
 
 COL Brucmack
    rating: 2
    12/09/2005
 Easy and repetitive battle with far too much waiting (especially when the interdictor has to capture the platform, and hypers in at the wrong place, so it has to turn around!) Also, it seems like a battle correction has made the maximum score on missions 2, 3, and 4 about half what the high scores are, which is a drag :P
 
 LCM Luca Fett
    rating: 2
    04/22/2003
 I didnt like this battle very much. First of all, I find it VERY ANOYING that you cannot send many of the craft involved in the fighting away. This would enable the pilot to actually get a little more challenge from the missions, which are, I'm sorry to say, too easy. Also, the waiting time in mission 4 for the interdictor to dock with the station is simply too long.
 
 GN Abel Malik
    rating: 4
    11/30/2002
 Not a bad battle at all, enough to keep the average pilot on his toes;p.