Reviews for XWA-TC 30
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| | Ummm..., well,many strange things in this battle.First ,a cannon of A/FRG can hit a target a 3.8 km(!!!);maybe yes, the old big cannons like the "Thor"or the "Big Bertha" in the WWI and WWII were used to bombard Sebastopol, or Dover from France; but in the XWA game...umm. In this third mission all Squadron was massacred in two minutes ,and them was the turn of the Corvettes.Maybe somebody had forget to order some Missile for the arsenal, only maybe one triste "Concussion" missile,please....Triste "Banzai"charge for the Squadron and poor destiny of EH with enemies like this.This is really a super A/FRG.Why buy ISD or ISDII?,with a craft like this you can destroy a ISD in five minutes without problems.This one is the ship of the future and not Eclipse class or Death Stars.For the mission 1, you destroy the Shield generator(the two sferic parts over the bridge) and you have the ISD in your pocket.Missions are really very easy,only the third one is a challenge(maybe the only one really for the TIE Defender!!!);the 5th is in general another masacre for the T/Bs.All others are "kinderspiel" with the TIE Defender;another history can be with this fight with the standards typical crafs of the Empire: the T/F or the T/I.
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| | Great Battle From Ender. What some of my esteemed Pilots are missing, is that this is truly a MP CO-OP battle based on Imperial Storm. Great work saving a piece of EH history Ender!
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| | This battle is crap. We have no firepower to take out that Rebel Frigate and where are all your wingmen? The only good thing about this battle is it has 9 missions.
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| | I Was under the impression that custom battles built by members were there too entertain other members, this put me to sleep twice and each time my side ‘Doom’ I think was never quite sure, still managed to win. The missions soon became far repetitive and even flying INT did real brake the monotony of the battle. The good point is that it’s between 9 and 19 FCHG points and with no fiddling around with those stupid zip files.
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| | Kill, kill, kill. Kill the fighters, then kill the cap-ship. That's it, for the nine missions, except when you get to fly the cap-ship battle. Well, I guess we couldn't expect much other than that, given this was originally a mp event. Another downside point, and this one is a regular among most Battles: no lightsource. It stinks without a lightsource.
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| | Pretty nice battle, and I know it was based on IS II, but still, there were just too many times when it was me and a squad of fighters vs. a captial ship.
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| | Pretty easy battle (enemy fighters were whiped out before I could fire at them :P), and quite an original idea to make a battle based on IS-II events. BTW, the person flying for the Sov in the "Interdictor vs Lancer Frigate" mission was CPT Jack Pavz. I was in the IRC room at that time so I know :)
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| | Great Battle one for people who like to dogfight Great training module to
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| | People keep forgetting that these missions are based on ISII battles. They can't have, then the sabatoed hyperdrive blew up, destorying the ISD in the process, story lines. This WAS a wargame. Nice little bit of EH history. Flying the INT was cool and that mission was not long enough to be boring.
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| | It's long, and it's long. Almost identical battles. Not fun and I was never sure which side I was on. Not one of your better battles
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| | BAD BATTLE! Wery BAD battle, why 9 identical mission and why i cant take -1? :))
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| | One of the most well made battles in the Tie Corps! Every ASF Commander should have his squadron do this battle on co-op for training! Keep up the great work Ender!
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