Reviews for XWA-TC 29
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| | The missions here offer extremely large-scale battles. Cramming as many ships into a mission as possible isn't my cup of tea, but some others clearly enjoy this style of battle. Some of the missions weren't bad, and the chaos was even fun at times. Most of the missions have you fighting weak craft that only serve as cannon fodder, but mission 5 featured a better selection of opposing craft which made for much more interesting dogfights. BEWARE OF GAME CRASHES. Missions 3 and 4 were problematic for me. Especially mission 4, which is by far the longest mission in the battle, with endless waves of craft and kill counts racking well into the hundreds. To make things worse, by around 15-20 minutes, the final half of the mission hasn't even begun yet, and this when the crashes tend to occur. Unfortunately I have no idea what causes it, or how to fix it. Playing in 2019 on a new PC, switching to native rendering seemed to work worked for me. Your results may vary. I may have rated this a point higher if it wasn't for crashes. |
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| | Well,like a combat between a P-51D Mustang with a Fokker DRI Triplane or a F-4 Phantom with a Mitsubishi Zero; very fair play and equitative.Like so everybody is a Top Ace. And R-41 had also absolutly not missiles. Definitive no my battle style;T/I was maybe more adapted for this type of battle
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| | Not bad, the huge battles were fun. But flying a T/D versus Z-95 and starchasers leaves something to be desired. Not bad all together though :D
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| | It didnt get a 0 because there were no serious bugs that weren't caught by beta testing. Heres the basic idea, and this is a spoiler because it is all the 6 missions in this battle amount to: Put the player in a T/D (superfighter) and launch horde after horde of inferior fighters (Z-95s, Supas) and see how bored the pilot gets as he slaughters wave after wave after wave of them. There's nothing beyond the simplest of stories, and there is no regard to objectives or completing tasks. Just KILL KILL KILL. Sorry, thats not what makes a good battle in my book. If you want to waste time obliterating helpless targets in a turkey shoot for an hour per mission, get this one. It's all the battle amounts to.
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| | An excellent battle, with a good storyline and lots of action to back it up. If you like big fleet engagements, this is the battle to fly.
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| | A bit boring, but still an entertaining mission with lots of action. It's just boring because the opponents are too easy. Every pilot who just came out of training should fly this one :)
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| | There are a few little niggardly bits in some of the missions. No radio, Wingmen had the attendance to leave halfway through some mission, impossible to destroy certain enemy Capital ships and the canteens on the ISD Immortal seemed to have run out of beer. On the plus side the combat sequence was well done, it had Capital ships defending themselves, which in it’s self seems to be unique, the enemy forces could do with some improvement. But overhaul I liked the battle. well done.
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| | I did not think it was that good. Mission 6 kept saying I failed the mission and I have figured out why people think there is a bug in the mission. You must enter your command ships hanger at the end of the mission before any of the platforms are destroyed. Someone wrote the triggers so you lose if one is destroyed but said in the briefing that you must destroy it. Doing this will let you win the battle.
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| | I rated this battle half on half. I didn't quite like it, but I can't say I hated it either. The negative points: you fly a super-TIE against turkeys. The missions often take too long and there is too much to attend to. (Mission 4 kept crashing on me, XwA just locked up over and over no matter what low settings I used) The story isn't really that excellent either. But the good points are: Every mission worked no matter how complex they are (as long as your computer handles it). I found no bugs at all. And there were some interesting 'side quests' in almost each mission.
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| | I was originally going to rate this battle much lower due to kill kill kill on most levels a lot of fighters and one mission took me an hour or a little after i know the clock reset itself anyway. And after i completed one battle i ran into more attacks when i arrived back at the command ship and i became increasingly worried i would fail in case a cap ship was destroyed undoing all my work. but it didnt and i have withdrawal symptoms so i want more battles like this good work!
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| | Everything was good in this except the 6th mission which is why i give this only a 3. I suggest the creator check the battle for bugs.
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| | Excellent battle! Very hard and HUGE battles. Get ready to use all of your skill or you'll be space dust in no time.
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| | A nice set of missions in this battle, not too easy or difficult.
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