Reviews for TIE-TC 76
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| | Good battle. Missions are well designed, dificulty is good.
But the plot is too naive and ending of last mission need some improvements- i failed to use container transport and still had completed the mission. |
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| | Very fun, incredibly creative, and not too hard but not too easy. I enjoyed every mission of this battle, which is very rare with custom battles.
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| | Total waste of time. Wasted good two hours trying to complete mission 6 - mission critical flight-groups just didn't arrive - each time it was different flight group - I do wish mission designers would double check any arrival conditions. Missions 1 -5 weren't too bad, although flying around in T/F against Gun's with Adv missiles isn't my idea of fun.
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| | Excellent battle. Original, intersting and comical plot,great game play and superb editing make this battle a must fly. The last mission's parking is a very well done although I had to re-start this 20 min mission a few times before getting this right. Nevertheless its worth a 5 and its one of the best, if not THE best TIE mission I've flown so far.Outstanding work Lee.
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| | Loved this battle, normally I don't like flying un-shielded craft, but this was good. Plenty of help around to keep the bad guys jumping and away from you! Loved the way certain names were used backwards in the game AG Ni-nor. LoL!
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| | Excellent battle! Superbly crafted! i had to think about it; sometimes the "kill everything" tactic doesn't apply, quite a thinker i must say. i love the theory behind the plot. lengthy but worth it.
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| | This battle had many annoyingly long and difficult missions. That's not necessarily a problem, of course: just a comment. I feel it deserves a full 5 for its cleverness, originality, and weirdness!
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| | Amazing battle! Quite challenging but passable. Very refreshing with a completely new idea.
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| | I find this battle one of the worst I've played. Friendly A.I. was poor, plot was confusing, ridiculously long missions. I greatly anticipated what would happen at the end of mission 6 but sadly was possibly the most dissapointing endings. You are suppoused to fly into the Container Transport and wait for the Interdictor and there is suppoused to be a spectacular explosion propelling you to your universe. Now, here's what really happend. I'm fling to the Trasport and all of a sudden, the Interdictor consumes the ship, blocking my entry. 6 TIE Defenders fly in, and the Transport is destroyed, the other 3 TIEs ram the Interdictor forcing me to destroy it. If I had been inside the Transport, I would have died and wasted 30 minutes playing the single worst mission ever created by this club.
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| | Well... Interesting plot for once, reminds me of Star Trek... Too bad TIE (disk/CD/95) engine doesn't let you achieve great effects needed for this kind of battles. I don't know if I should rate this battle 3 or 4. Although the idea was fresh (?), the technical side is still a little unprofessional. The battle lacked that something that can be sensed in LA battles. But all in all, it's definitely worth your time!
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| | Although rivaled, it hasn’t been dethroned yet. This is still my favorite of all the EH missions I’ve played, and of all TIE Fighter missions I’ve played. I love it and I couldn’t possibly recommend it more. If you only play one EH missions, and by all means play more if you can, play this one. I can’t see how you could go wrong. I give this battle a 4.95 (rounded up to a 5 for the purposes of the EH review scale)(Note: My full review is more detiled. If you'd like the full review I'd be glad to e-mail it to you, but without line breaks it looks sloppy here :) )
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| | Amazing! Plotline beter than some of Lucas! A must fly, for sure,
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| | Great battle. Good idea with the first mission how you crashed into the tie fighter to make you spin. Good plot line as well. Well worth taking the time to fly.
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| | Excellent plot. Lots of fun. The only thing that would make it better is using a patch to allow the player to fly a Rebel craft.
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| | This was a very good battle, my only problem is you were not able to use X-wings or something like that.
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| | In 4 years of TIE Fighter gaming, I have yet to find a battle that captivates the intrest, comes up with a more original plot, and is just plain out extremely more fun than than this one. The best battle I've played to date.
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| | Suberb! Everything was exceptional, and the finale when you had to park you T/D was incredible! I also liked the subtle eference to Magic: The Gathering in mission 2
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| | A great battle... A tad challenging for my liking, but it is a 5 none the less. Well crafted, full briefing officer and briefing support, amazing plotline... This is one you won't forget ;)
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| | "Wow!" is all I have to say!
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| | This is THE battle to fly. If you want to fly a nice-length, entertaining, and fun battle, this is the one for you.
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| | Pod seeding! Great idea in mission 4!Burn, Tozar, Burn!!!
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| | To be honest, it was rather confusing the first time I flew through it; I even started attacking the friendly Y-wings. But after you get used to the strange craft selection, it's a good battle.
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| | The best battle I've flown in my TIE Corps career. The plot is brilliant all leading to an innovative conclusion with the parking of the T/D. I'd like to see a few more like this.
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| | This is by far the coolest battle ive ever flown. The last mission is a work of art!! Congrats to the maker!!!
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| | It´s a good battle.
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| | Very well done battle! I'm definitley saving this one to play again!
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| | This is an excellent mission and proved to be a challenge. It was worth the extra time spent.
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| | Just the best TIE Corps Battle to date, hands down. Innovative plot that the folks at LucasArts could be proud of. Little touches add to the atmosphere greatly (IE -- Your ship collides and spins wildly at the very start of the battle). The last mission is a thing of beauty. This ought to be a required battle!
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| | This is my favourite TC Battle so far...for once: an original plot, that has been executed with quality.
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| | Exceptionally done and extremely fun battle. The origin of the calamari ships is especially a nice touch. A must play for every pilot.
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| | This is the coolest TC battle. The story lines are good, and it is very realistic (the last part of the last mission). Great idea on the portal thing!
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| | An excellent plotline and realisation....a "must fly" !
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| | This is one of the highest possible scoring battles that I have flown, if not THE best. Its a totally fun battle to have played. =)
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| | This is my all time favourite. I think this should be an officer's first battle. It isn't too difficult and the "parking" is a nice change from every other battle.
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| | This is an excellent battle, and all EHers should fly it. Although the last mission can be a little tricky (parking the fighter). I'd also like to note that this battle won first place in the EH Battle poll.
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