Reviews for XWA-DB 2
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| | Basic story is nice, but there is still much to be desired when it comes to this. Mission 3 is way too long. After destroying the INT, why wait for a convoy? Also, I hate the use of invincibility on the ISD Delnaar. If you don't want it destroyed, have it hyper out. This way, the MIS and T/D are wasting their time and ammo on a ship they can't destroy anyway (leaving you to kill the INT all by yourself), and why are they gunning for the ISD anyway when the INT is the obvious threat/primary goal? In mission 5, the ATR destroys the mission, since taking on a ATR in an R-41 is suicide. Mission 6 is just ridiculous. If the scrolls are that important, why endanger everything by sending out the crappiest fighter you have.
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| | A pretty poor battle, I feel. In all missions, bugs are rife. The plotline has no natural progression explaining what's going on, and the battles have a very "close quarters" feel to them- no space to breath or plan the battle.
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| | I just updated this battle removing all the bugs and changing mission one until it made sense :P I recommend this battle as its quite a lot of fun.
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| | Up to mission #5, I felt this was an excellent battle. But that mission was really what killed the fun for me. Just too frustrating and way too much hassle.
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| | I was just playing mission 5 of this one. There's not much more I can add to what it has already been said. The bug on mission 1 should be stated on the briefing INSTEAD of the failed mission tips. English in this one is the worst I've seen. And frankly... telling us to fly a R-41 is "ok", but telling us to fly it with a wingman that we have to protect from a T/A that we have to make it follow us to another area, and that it can be destroyed by our friendlies sometimes is just lunatic.
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| | It's the Turkey Shoot of Sharnall again...the worst was slaughtering a few waves of Pinooks in a T/D. Thanks for the heart attack there, I thought I wasn't going to survive that savage resistance. Plus I had little idea what the heck was going on or what I was looking for, though in the end it makes sense in a loose way. I like the 4th mission with all that scripting, nice touch.
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| | Colorful and demanding, this battle has several weak spots: Mission objectives are not properly stated and it is hard to figure out what is required; English sounds rather poor which adds to the confusion; occasionally the battle is overwhelmimg in numbers of craft, targets and enemies. This is not a battle I would recommend in present condition.
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| | As creator I would like to add only that correctors messed up begining of the first mission. It don't suit to TC battle anymore, don't suit to breifing and is against what I planned. Also I encounter in second mission in not following VSD Excidium as she should.
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| | Good mission. Not to hard, not to easy. There are a few mission you have to fly a few times to beat but it is okay. My only problem with this battle is the horrible English. I guess it has a good plot, I would not know since I don't read backwards English.
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| | Very imaginative Plotline, but I couldn't complete the battle because of the bug in mission three and unusually difficult victory conditions in mission 5--even on easy. :(
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