Reviews for XvT-TC 19
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| | Mission #3 is way too long, endlessly waiting for that final FG of container transports popping up :(
Not to mentuion the TRN picking up the T/Bs smashes into the ISD. For the rest, not bad :) |
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| | Alrighty - finally a battle that gives us that best craft of all: the T/B... even if I had to make it myself :) And REMAKE it myself: This battle has not just been updated to include the EHSP and custom .wav package - but also to fix bugs; make the goals more comprehensible; reduce waiting times and all sorts of other things mentioned in these reviews.
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| | What can I say. It has TIE Bombers, and they just ROCK!! Great work!
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| | long live t3h T/B :P
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| | Great Battle. Can get tedious in mission 2, there's a lot of waiting for the shipments to go from ship to ship. Mission 4 is great. Congrats to the maker. (Although the mission objectives are not displayed in a manner in which you can understand that a mission has been lost, (i.e mission 2, when you lose the Interdictor).
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| | I really like this as well. Talk about souping up a TB! The only downer is the glitch when you jump from fighter to fighter, not the creator's fault though!!
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| | Good on you Ender for creating a cool little battle with a nicely implemented story! Despite some minor things already mentioned by others, this is one of the more original and fun little XvT battles I've come across. The play balance is good, and the missions play well. Great work mate.
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| | Not a bad battle. But mission 2 could use a little tweaking. After destroying all enemy NR craft, you wind up having to wait quite a while for the CUV's to make their run from the INT to the ISD. I'd suggest either launching these craft earlier, or using some faster craft. Overall a pretty well designed battle.
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| | Good idea for a story would be greatly improved if a new craft based on the Tie Bomber were used. The first three missions seemed to blend together, and you have to keep reminding yourself that you finished the last mission, the final mission was way to easy. The complete battle, even with having to fly Tie bombers seemed to a little too easy.
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| | Overall, nice battle. Not too hard, not too easy. You gotta keep an eye on the battlefield for incoming enemy ships, which is much better than some turkey shooting missions out there.
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| | I good battle. It is not impossible. You must inspect the "MURY?" Ships first. They jump to hyperspace the fastest. The new tie has a few small problems and mission 4 does not go with the rest of the plot. There are a few bugs with the capital ships being able to die. But it was fun and playable so it gets a 4.
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| | Horrible!! The new tie doesn't help you any, and you need to rush your ass off to finish the goals in half of them. Everything is disorganized, and spread out. Needs a lot of work.
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