Reviews for TIE-TC 60
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| | First two missions were quite good...the next four...Too LITTLE for our side, too much in paltry waves for the enemy....why use one or two TD when even a single MB is more appropriate?
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| | Fully boring, and unnecessarily difficult. Mission briefings were like 2 screens, and some of the imperial ships fighting with you has rebel callsign. Obviously rushed and not test flown very well. Only fly unless you need to fill your combat record.
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| | Complete rubbish!
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| | First 2 mission were good, not too difficult, but the next four I think somebody changed the medium missions for hard ones!
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| | This battle suffers terribly from the repeating Awing syndrome, with a case of advance missile disease. Mission 6 – needs a complete rethink – why do so many craft commit suicide, and length of nearly 2 hours. This is the 1st time I’ve resorted to unlimited weapons in a TC mission [6], just to complete the battle. This battle is not one which I enjoyed playing.
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| | This mission was boringly difficult and waves of ships and no help is boring. The last mission took over two hours.
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| | the plot of this battle is the reason this isnt a 1 or 0. it is bordering on impossibly difficult (think waves and waves of a-wings w/ adv. missiles going after you and you alone). the ship limit does not need to be reached in every mission, by the way >:P
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