Reviews for BoP-TC 4
 |
|
| | This is the worst battle I can remember flying in a long time. Most of the time your wingmen have all the firepower of a sneezing gnat, which wouldn't be so bad except that the enemy fighters keep coming and coming. The missions never seem to end, most FGs have useless orders, there is no apparent realism given to the tactics of either side.......absolute rubbish. If it wasn't four FCHG points I wouldn't have bothered.
|
| |
|
| | To many mission’s had basically the same format – a little variety wouldn’t have gone a miss. Mission four – Good idea - which needs to have FG orders / Waypoints updated There seems to be no planning in regards any of the Rebel force, during any of the missions. It would have been just as easy to line the Rebels along a top of a wall, for all contribution they conveyed too the missions. Xwings to the slaughter!
|
| |
|
| | HOLY!!!! This mission could be bearable, but it needs a complete re-work. Trigers need to be changed so your allied ships actually attack stuff on the hard difficulty setting. This mission would be bearable if one thing was changed. Stop having every thing so spread out in the mission. TAC, please send a engeener on this. If the rebel fleet was in a tighter formation and I didn't have to fly 10 km back and forth the whole thing it MIGHT (maybe) be bearable.
|
| |
|
| | The endless waves of Rebel starfighters, or some missions no Rebel starfighters, the miss use of craft Orders, which gives the feeling that the battle was just thrown together without plan or thought.
|
| |
|
| | 1 word u fight the same fighters 12 times in every mission lie back and help out the ai zzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzz
|
| |