Reviews for TIE-TC 176
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| | It's OK, it's just that it's like a million others. The missions are repetitive and boring.
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| | Very easy, repetative and generally boring. On top of this we find radio messages timed badly and crafts exiting hyperspace right into a frigate (not sure if this is a bug or just an attempt to be funny). On the plus side, this is six easy FCHG points.
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| | Pirates, secret technology, don't let it get stolen, *yawn* zzzzz. This plot must have happened fifty times already. There's not much to the missions in this battle. They are very basic and aren't challenging at all.
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| | Pretty interesting. I guess the rating depends on what types of battles you like. I kind of like the idea of trying to keep a certain starship alive for a whole series of missions. Good job overall.
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| | Boring battle. ProtectProtectProtect. In every mission you have to protect and in nearly every mission the identical fighters appear.I hadn't much fun in flying it.
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