Reviews for TIE-TC 160
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| | seemed bug free, but was just kill kill kill. nothing great but if your flying for FCHG then this is good.
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| | The only entertainment value of this battle comes from the plot. Everything else (including missile boats with intent to kill you) come in 4 groups of 6 fighters. Iffs and vulnerability change from mission to mission so you have to pay really close attention to what you can and can't get points for and what can smoke you. Also, elements (such as the civilian presence) seem to appear and disappear for no apparent reason leaving the missions somewhat disconnected from each other and the plot as told by the briefing officer and the secret order officer. I had over 340 kills in this battle and when most of 'em are a-wings, T/Ds and MIS's, you know you're in for a LONG battle.
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| | Kill lots of stuff. Again. And again. And then some more. Uncreative, boring and BUGGY.
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| | Okay if you want to blow through it, but a very real displeasure for a competition.
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| | An annoying battle - repetitive, poorly 'story-ified' and shoddily designed.
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| | This battle was hella cool! I loved every second of it. Troutrooper is a genius at TIE mission creation. (Was that good enough TT? Think they all bought that?)
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| | This battle was way OTT. Sheer lunacy. But I did find it a bit overwhelming with so many A-Wings jumping your flight group. Great job though!
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| | Well,it was Good. But it loses a mark on not having T/D Oops as IFF 5. Oops!
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| | It was an interesting battle...mission 5 was a bit hard though...Wingmen die too fast and Awings gang up too much.
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| | Ok, I got 487 kills on this battle!!. Seems a little OTT to me...no wonder it's called the Insanity battle, it's crazy...I don't fancy taking on that many ships in every campaign I fly :P
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| | Hope everyone enjoys flying this!! I know I had fun making it!!
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| | Great Battle! I liked the part when you had to disable a T/D in a Gunboat!
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