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Reviews for TIE-free 127

 
 LC Kyle Kroan
    rating: 5
    04/25/2013
 If you reroute the laser, shield and beam systems to the engines, you can complete the mission in less than 5 minutes, without a single enemy showing up.
 
 COL Beef
    rating: 3
    02/08/2002
 For the most part, a good and complex mission. However, there were way too many waves of each enemy craft, and that got monotonous and dull very quickly.
 
 MAJ Erryc Lasitter
    rating: 4
    11/17/2001
 Good mission. Simple, easy, technically sound...and the briefing keeps you informed...well made.
 
 CPT Kaneda Pellail
    rating: 3
    12/02/2000
 This mission is pretty well balanced, but there are a few problems. First, the mission takes a while to play though because of the distance between the containers. Second, the secondary goals are uncompletable due to the bug described below. Third, the enemy ships will attack the ships they're supposed to be protecting so it turns into a race to destroy the enemies before they destroy themselves.
 
 LC Linkan
    rating: 3
    11/29/2000
 This mission actually requires some brain activity above the normal fly-shoot-win level. Nice.
 
 FA Kessler
    rating: 5
    10/28/2000
 At first this mission seems like an impossible mess. Then you take some time to fly it a few times to see how it works and you soon realise that it simply requires a lot more tactcal thinking than your average mission. It's actually very well balanced and challenging IF you do things in the right order. Nice work, Inky.
 
 CPT Jaster Sadista
    rating: 5
    08/25/2000
 A great mission! Lots of fighters to kill, but not so many that it gets boring. The only down side to the mission is that you have to fly a Assault Gunboat :^/
 
  Ninja
    rating: 5
    08/24/2000
 Great misson Ink!
 
 MAJ Calvin Senzin
    rating: 5
    08/22/2000
 Ah! Great names for the TUGs! :-P
 
 LC Ace Pilot
    rating: 5
    08/21/2000
 A great mission! Not only is it amusing but it is really well done. Inspecting containers has never been so much fun.