Reviews for TIE-TC 4
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| | Fun, but it could use some more dialog guiding the pilot toward its goals I guess. Not a big deal tho, fun stuff here. It is interesting to toy with the idea of capturing or recovering stole tech. However it'd have been better to see more T/Ds or even T/As on enemy hands. We already got an example on vanilla TIE campaigns. Overall, you get some fun action killing lots of foes here and there. |
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| | Yet-another-boring-battle. The plot is completely uninteresting and stupid. Just destroy lots of capital ships .
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| | ok nothing wrong with it just a bit boring
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| | The battle's storyline was sort of good but these battles about Zarin and his technology are getting quite boring.
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| | Was good and i need too know how much money the rebels have! a lot too buy that many ships
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| | I really liked it but im not to big of a "capture objective" fan
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| | Short and easy. It could be alot better.
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| | This is a fun battle although it's fairly easy to beat. Also a bit repetative.
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| | A playable battle, but unfortunately very boring. Almost every mission seems to be about capturing something? This and some other annoying aspects lower the rating. In a nutshell: Nothing new, nothing interesting.
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| | I am getting extremely annoyed with Zaarin missions:) Let it go, he's dead. Not a painful battle to fly, but annoying.
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| | The 2nd mission was a little skewed in design. The messages are very out of sync with the game. But otherwise, it was a pretty decent battle.
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