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Reviews for TIE-TC 36
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| | No plot here. A vacation resort is somehow the prime target of an extensive Rebel raid. Maybe a little humor could've padded out the empty plot and ridiculous premise, but the battle seems to play it serious. Some of the missions are simplistic and there aren't many objectives, but the pilot is given a few different craft to keep things interesting. The gameplay is clearly a strength here. While not great, there aren't any real faults either. The missions are solidly constructed for what they are. Everything works as expected, no real bugs. The gunboat makes for a nice change of pace from the overpowered craft that are usually flown in battles. It's mildly challenging without any feeling of unfairness or artificial difficulty. Not bad! | | |
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| | Nice battle, liked the background activity, and the versatile use for the good old GUN. | | |
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| | Nice Battle, its a pleasure flying older ships and the missions were not frustrating, a must fly.
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| | Well-rounded battle...But a few were a little too difficult. Very good overall
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| | Flying the good ol' unshielded TIEs in the first two missions was fun. But the plot was kind of boring, and it weakened and went off on a tangent away from the vacation story it started with. It was a bit difficult in a few places, but not too bad. The mission design was OK, but not great. Average.
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