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Reviews for TIE-CAB 5

 
 LC Repulsor
    rating: 2
    06/02/2015
 On the positive side, some missions were intensive and needed good tactical management to keep wingmen alive. On the negative, waypoint bugs, collisions (even immediately at mission start), plot continuity errors (returning destroyed ships), and 2D map design all happen. Besides, the last third of the missions simply don't belong here. Let's hope there is will to re-release these missions from the TAC.
 
 FA Brukhar
    rating: 2
    11/24/2005
 Easy and kinda boring.
 
 LT Bultro
    rating: 1
    07/11/2001
 Lots of missions in a single download.. but too easy and too buggy. The X-Wing patch didn't work: I flied a weird ship made of green arcs... Some capital ships run into each other: their waypoints shouldn't be so close.
 
 LC Michael Emrys
    rating: 3
    03/24/2001
 Good for a CAB, lots of different ships used.
 
 AD Troutrooper
    rating: 1
    11/25/2000
 lame. very easy to complete. the patch worked, though it was used for a whopping one mission out of 15. this should have been broken down into a 6-mission battle, 5-mission battle, and excise the rest.
 
 LT Jastor
    rating: 1
    11/09/2000
 Several bugs, and things that the author missed. Like when you encounter Death, Life etc. for the first time. THere's nothing that stops you from destroying them, but still they return in the following mission. Not to much background to be honest, it feels like: "THrow in everything big and cool you got, and destroy the rebels". Played through the whole thing on the hardest, and im not kidding when im saying I was paying more attention to the TV than the PC. The Empire is mighty! So I was a little dissapointed over some of the dialogs between rebel and Imperial ships: "Why do you shoot at us?" - "Well, we are Imperials" Im off. //Jastor Jastor@imperial-navy.com
 
 FA Mark Schueler
    rating: 3
    06/28/2000
 It is a reasonable battle, but lacking in Plot in some places.
 
  Lohr Zadash
    rating: 2
    04/04/2000
 As is stated by Shups and Kawolski, this campaign starts of great with lots of energy and direction. But, by the second battle it begins to lose it initial direction and energy and sort of loses "it" somewhere, which in my opinion is a big disappiontment. This one had big potential. It's fairly easy, and remember, this one has ships that RAM each other... so you'll have to be quick.
 
 COL Shups
    rating: 2
    02/09/2000
 The battle has a good start as far as the plotline goes. But it quickly dies off and then at the end there are several missions that don't apply at all to the overall battle which was disappointing. The battle in it's entirety was very easy to beat.
 
 LC Gen Es'mith
    rating: 4
    02/08/2000
 I have to give this a 4, not so much for flying and combat skills needed by the player, but because the Admiral put much effort into maps, briefings and even slipped in a working patch for you. I appreciate the work he put into it...although the A-Wing Black (on hard) can be quite irritating....... I flew it with TIE95.
 
 SA Kawolski
    rating: 2
    02/01/2000
 For some reason, I thought killing 20 Calamari Cruisers would feel more fulfilling. The plot is really hard to follow at times and some things just don't make sense in it. By the third phase, the missions are so simple and so easy you can tell the designer just got bored and wanted to finish these off quickly.