TIE Corps Battle Center - download page
 


 
INFORMATION   REVIEWS   BUG REPORTS   HIGH SCORES   STATISTICS  
   
Reviews for TIE-TC 43

 
 LC Rando
    rating: 3
    08/31/2019
 Interesting battle. The briefings are well made, the plot and missions are generally good, with some challenge to them if you want the bonuses. Some of the missions had a few too many fighters, but it was tolerable. The final mission was the weakest, too many starships swarming around in close proximity, including a collision, and also some fighters leaving their hangars and immediately crashing into another ship. It seems that a chaotic mess was intended, but it could've used some tweaks. It's nice to experience new fighters, but I'm not sure if they helped the battle, especially in the last mission. The Phalanx Gunboat is basically just a faster T/D with worse cannon placement, and the TIE Dragon is a gimmicky T/B that dumbfires infinite torpedoes instead of lasers. Difficult to dogfight with, and care must be taken to work around the projectile limit. If you miss, it takes some time for the warhead to expire. But since nearly half the battle points are in the last mission, and there's a lot to dogfight, scoring may be difficult if you can't master the skill of dumbfiring against quicker starfighters.
 
 COL Impulse
    rating: 4
    02/04/2017
 I like this battle. In mission 2 heavy lifters start endless tango trying to board their containers one more time -1 point for humor (i hate humor in TIE battle) The battle could be better without ship patches. They are not suitable for the plot here.
 
 LC Tempest
    rating: 1
    06/05/2014
 The battle is mostly unspectacular, with you flying around killing too many waves of fighters. Not bad, but certainly not great. I'd give 3 points so far. I deduct one for Ender, as always, using his silly broken craft patches for no reason. And one more for this: In mission 1, you can easily prevent Havok's wife and baby from being kidnapped and escort them to safety, however, Ender completely failed to allow for this possibility. As soon as the shuttle is safely aboard the ISD, you get lotsa inflight messages how the mission was failed, and sure enough: you spend the rest of the battle retrieving the victims of a kidnapping that never happened. This is such an epic design fail that I wish Ender was still around so I could flame him for it. Well, and because he's awesome. But it surely does not show in this battle. :P
 
 VA Zósite Kónstyte Styles
    rating: 5
    04/07/2012
 Excellent battle! Splendid work by Ender I tell you! At last we got this silly Combat Record gap filled thanks to the competition High Admiral Dempsey came up with in order to do so. The battle is quite well built, no bugs on sight, superb balance of forces though a little bit on the easy side for Hard difficulty. And, maybe the most important, this is one of those very few battles which make GOOD use of the ship patches; this time they don't seem to be there just to be cool. Nope, this time the Phalanx Interceptor Gunboat and that broken TIE Dragon are just what you need to keep on with the mayhem. Thanks, Ender, I was gonna give you a 4 because it wasn't exactly what I'd call innovative but then that funny pic of Havok's baby at the Battle Room and the "Havok's Diaper-Medal" came to mind.