Reviews for TIE-TC 32
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| | What I liked about this battle was destroying a cruiser. It was very satisfying making a cruiser retreat into hyperspace. I liked my TIE Defender that I flew while I was playing the last mission and something else I liked was the Star Destroyer I had to protect. |
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| | I like the idea better than the execution. Invincible craft should hardly ever be necessary... Still, the basic idea of this one has potential, the mission creator just didn't manage to bring it out. Perhaps a sequel to finish the storyline? |
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| | This battle has a nice concise plot, including a neat moment when (SPOILER) a whole ISD needs to be evacuated. The difficulty was scaled appropriately.
Great use of the TIE game quirks in Mission 2; needless to say, you kind of have to let that shuttle get captured for the plot to make sense. |
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| | My first battle, very good. Interesting plot (but there could be some more missions about this traitor) and many Rebels to kill. The only thing that annoyed me was the SSD in the 1 mission. You were trapped in it !
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| | Fair. i liked the Deveronian Fur Spiders idea but where/when was the "assassination" of the Fleet Commander?
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| | This battle is short, fairly easy, and relatively entertaining. If you are looking for a quick battle to fly that is loaded with star fighters to kill and won’t take up too much of your time, this is the battle for you. I give it a 2.7 (Rounded to a 3 for the purposes of the EH review scale) (Note: When I wrote this review in word it was a lot more detailed. If anyone would like the full review I'll be happy to send it to you in e-mail. Without line breaks here, however it looks sloppy :) )
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| | Good battle, and it wasn't too hard. I wish it would have been a little longer, but that doesn't take much away from it. I thought the idea of the spiders was very clever. No bugs that I could find.
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| | A good mission for replay value, the actual plotline could use some work. Overall a good battle that I would recommend to most pilots, especially newer ones.
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| | I reccommend this battle to any looking for a fun TIE battle. Well made missions, and a good story.
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| | I thought this was a relatively good battle. The ending of this battle left me scratching my head, though. I think there should have been five or six battles. I would've like to seen an attempt to capture the supposed spy on the SSD Avenger... he could've, say, stolen an escort shuttle and escaped from the SSD Avenger, and then we would have to track down the spy and go after him... other than that, I had lots of fun with this battle.
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| | Good battle overall. No bugs that I could find, which makes *any* battle a lot more fun to play.
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| | I, for one, enjoyed this battle. It can be seen some effort was put into the design and it's not a rehash of "take out half a wing of Rebels and go home". I must admit that the end of the last mission sort of left me scratching my head, because it left a lot of plot questions unanswered that could have been resolved with a couple more missions...
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