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Reviews for TIE-TC 31
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| | The briefings are well done, and there's a good plot for the battle. The first mission was interesting and seemed to be well made. But the same can't be said for the rest. In the second mission, I initially thought there was clever triggering to eliminate disabled fighters, but that wasn't the case. Enemy fighters were routinely attacking each other, and do the same in the third mission. To make things worse, enemy fighter counts get excessively spammy as the battle progresses. Mission four exemplifies this with over 100 (yes, a hundred) Z-95s in a single mission. The last mission is a typical final assault scenario, but still retains high craft counts. Do we really need to see more Z-95s since the last mission? Scoring is tricky, since you're at the mercy of the randomness in the game's AI. Between the accidental and intentional friendly fire, along with weak craft that flee when hull damaged, you're likely to miss lots of craft and a few bonus goals in the chaos. The excessive craft are luckily optional, as the primary objectives are quite simple and easy to accomplish. It would've been a pretty good battle if the bugs were fixed, and maybe some of the craft waves reduced. | | |
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| | Overall, an excellent battle. While it definitely has its flaws, mostly in some overlong missions that seem to drag on, as well as the notorious Mission 4 that seems to last into the next few millenia, it really does convey its story well. It's plotline is well defined, and everything in the battle supports and follows naturally from it, and the beginning is a classic.
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| | Very solid mission. Lots of fun to play and definitely a mission with different things to do each time. It is not the same ole same ole type mission. While M4 gets a bit old with Z95s, I didnt think it was TOO horrible. A lot for sure, but nothing us TC pilots can't handle!
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| | If I ever see another Z-95, i am going to vomit. In spite of that, excellent battle, well designed.
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| | There were some semi hard parts but not all that bad, but the offcier briefing, etc., etc. all make up for almost all of it, but hey its like they say "When the going gets tough, tough gets goin" or the other way around was it, Heh
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| | A very solid battle, one of the best I've played. Great briefing maps and officer questions! Good plot, as well. The only reason I didn't give it a '5' was ... Mission 4. Mission 4 gets very tedious, very quickly. Once you've killed one Z-95, you've killed 'em all, you know? Still, this is a very good battle!
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| | A high quality, bug free battle, with some nice twists, and at least 2 classic missions. Surely a TC great
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