Reviews for TIE-TC 127
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| | This battle presents very little challenge to pilots looking to gain FCHG points to rapidly climb the ranks - the majority of missions took very little time to complete, with several not requiring much in the way of pilot involvement. As noted by a previous review, it is clear that vessels are operating on starfighter orders, or vice versa, which somewhat stands out during completion.
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| | Very simple and unbalanced battle.
Capships with fighters orders, fighters with HOLDING STEADY orders, bad briefings.
1 point for author's effort and one more because he gave own battle 5 points. |
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| | This is why no one is in Cyclone Squadron
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| | Good battle but it was a bit easy though if it was more of a challange it would of got a 5
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| | The original idea of this battle was for it to be in a series of battles that run-on from each other, thus this being the 3rd battle, this is why it uses the battle3.lfd. i do not recall it saying anywhere that it must be on battle1.lfd. of course this is convienient, but in this case, it was not. It was enjoyable making and playing this battle.
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| | The fact that the files are battle3.lfd and the missions are for that battle. I give thee a zero because its supposed to be battle1.lfd
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| | A fairly good battle. The missions are connected well. There are some grammatical fixes in the briefings that need to be made, but the actual missions are good. There are quite a few wingmen, and, except for the last mission, I just sent them home at the start everytime. Overall the missions aren't too hard, I think this is a good mission to rack up some points.
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| | Pretty good. Enjoyable
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| | TO TO TO TO many wingman! Captain Mauser
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