Reviews for XWA-TC 3
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| | The story is not bad, and the missions are more or less ok. Missions 1 - 3 could have some more action going on while mission 4 is a bit far on the hard side for my taste (even though it fits the storyline to have it this hard). Overall an ok battle. |
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| | Too much waiting in M2 and M3, and most starships have starfighter orders. ewww. Otherwise, not so bad. |
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| | the first three battles are very boring :/
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| | I flew through missions #1 #2 #3 and #5 one handed. I agree with most of the other comments. There's too much wainting. Some distances, like the distance to the hyperbuoy in mission #1 are too long. Briefings are poor and lengthy. And mission #4 needs rework bad! It is way out of balance at first sight, but I took a close look at the Golan 3 and noticed that you can actually finish this mission pretty fast. The Golan 3 somehow tries to attack a hyperbuoy, which causes it not to open fire on you, except for maybe one or two of its batteries. You can take out the Golan 3 with little or no effort; you will only have to figh boredom in waiting untill your lasers cut through its shields. Or else, take some space bombs with you and fly back and forth to the Immortal untill the Golan is gone. By that time, the AI flights that accompany you should have cleared most of the other static defenses, except for the L/B MG1 and MG2 (BTW: it looks as if MG2 does not have to be destroyed to get a Mission Complete, unlike MG1).
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| | Fun battle, and interesting missions. Like everyone else, I think mission 4 was a bit overdone...maybe remove 1 of the mobile L/B's and reduce the T/x-1's to balance it out. Waiting wasn't really that bad, and the 2 craft in one mission was spendid.
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| | Good battle, well balanced except mission 4, the only bad points are the waitings which are not all justified, even for realism. Well done anyway.
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| | Concur with most of what's already been said about this battle. Super overall. Great details such as the e-mail messages and good briefings. More importantly was the fact that the creator took advantage of the versatility of XWA; e.g., flying 2 craft in one mission, getting a good look at some of the unique platforms/ships, etc. Complaints about mission 4 are justified- it kicked my butt several times. But, this battle (except for mission 4) gets away from the TIE tendency to make "you vs. the world" type missions. Ending might have been disappointing, but it always means there can be a part 2.
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| | This was my first tc mission that i did and to tell you all the truth i thought it was splendid. It was better than any missions that i have flown skirmishes on so good job on making this mission pack.
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| | Dang, Mission 4 is hard!! Word of advice: As soon as those TIE Experimentals show up, run as fast as you can, and go in the direction of the Immortal. She'll gun down a few of them for you, and the rest you can blow away with missiles. Otherwise, a decent battle!
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| | This battle was excellent overall. The only problems occurred in Mission 4. The Skiprays from Alpha Squadron kept attacking the IRC Darkon. I was nearly tempted to destroy those Skiprays right on the spot. Otherwise, the battle was really good.
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| | New players might find this a little difficult. I loved the Preybird fighter mission and i've always loved the Tie Advanced! I really enjoyed the missions, but watch out for the tie/experimentals in the last mission! LOL. Have fun.
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| | Loved the mission with the Shuttle/YT-2000. With the exception of Mission 4 the battles were interesting and presented a challenge. Mission 4 was ridiculously difficult. I was forced to call in my reinforcement Skiprays in the middle of the battle half of the times i flew the mission. Perhaps if the transport launched before the IRC is disbled it would balance the mission out. That way the Transport could disable the station itself.... other than that Kudos
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| | Great Battle, one of my favorites
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| | Good fun
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| | I enjoyed this battle. Waiting wasn't bad, the first mission was the only one where it was kinda slow getting started, and it wasnt even that bad. Good plotline, but it never really ended, which I didn't like. That 4th mission was the toughest, those TIE experimentals are pretty formidable when there are lots of them. All in all, good battle.
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| | Dang, this is one of the most realistic battels I'v ever flown. The wateing isn't a problem, it just makes it more realistic. I liked the e-mails, and how the DB was connected to the TC(I'm a Sith Guardian). Overall, a good battle
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| | Overall, a good battle. I liked how the author actually had new Imperial e-mails show up, and I especially liked the mission that starts you off in a simple tyderium shuttle! However, the ending truly is a disappointment ... I won't give it away, but I do recommend you fly it yourself to find out.
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| | I have noticed that most people complain about the waiting involved, but I ask you this-in Real Life, does everything happen at once? No; someone described life as being an extremely long wait filled with a few exciting moments-so this battle seems to be more realistic, to me, then most. No; I don't LIKE waiting, but I DID enjoy the added realism. I also liked the toughness in taking out the station.
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| | It has a good plot and is challenging but not impossible
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| | Good battle with a good plot but the last mission is ridiculously easy. The battle also seems to involve a lot of waiting. The mission where you attack the Darkon Station is a little too hard to beat. If those two missions were a little different I would give it a 5.
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| | I liked this one, although you can have dinner while playing, as it takes sometime for the action to begin. I'd give it a 5, but the end is soooooo disapointing. Fly and see for yourself.
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| | If you play this battle, make sure you have a good book with you. There's a LOT of waiting around with no action involved. It's a shame XWA doesn't come with a x2/x4 speed option because it would've really came in handy in some of these 30+ minute long missions.
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