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Reviews for XWA-TC 1

 
 LCM SkyShadow
    rating: 2
    04/23/2020
 A quick an easy battle. The plot is good and well laid out though comes to an abrupt end. The missions are fast and quick to finish which left me feeling like I hadn't really contributed much to the mission's outcome.
 
 LC Zekk Terrik
    rating: 3
    04/06/2020
 Okay, so this one was pretty fun but I do have a couple issues. First off, at the beginning of mission 3, you collide with someone as soon as you exit hyperspace. It is not a big issue but it is definitely annoying. Also in mission three – you’re really gonna put me up against 10+ capital ships in a TIE Defender? Come on man, at least put me in a Missile Boat or something so I have a chance instead of making probably 100+ passes on these ships with my lasers. That was insane. Also, why are trying to capture and force these people into an alliance with us? Did we make any attempt what so ever at negotiations and diplomacy first? Why are we putting the lives of our brave Imperial men and women on the line without at least attempting diplomacy first? Nonetheless, it was fun and good dogfighting!
 
 GN Elwood the Brave
    rating: 3
    03/22/2020
 The story is a bit thin, the missions are a bit on the simple side, yet there are far worse battles and free missions in the compendium. That's why I give it a 3. It at least brings 4 FCHG points and can be finished rather quickly and easily.
 
 COL Doyon
    rating: 1
    02/15/2020
 The battle was overall boring, feels incomplete and could be skipped. I give 2 points because it's working without bugs, even though mission 2 and 3's ''spawn'' points are a bit weird. The story gives no background, we don't know anything about the villains and everything feels ''unrealistic''. Where's the EH Fleet? How can a single Star Destroyer be responsible for a whole campaign against an Imperial warlord? Why are we sending so few starfighters against that kind of enemies? I think this battle has a good core and could be reworked to make it better, if someone ever cares to do it.
 
 CM Ark-illos
    rating: 3
    05/03/2008
 It´s my first Battle so I can´t compare it with any previous experience. I just have a lot of fun playing it so that´s the important thing, isn´t it?
 
 LT Kal J'qan
    rating: 3
    08/31/2006
 Some of the missions took a little *too* long, but overall it was a reasonable battle. It would have been nice if my command ship had used its lasers once in a while.
 
 MAJ Alejandro Araujo
    rating: 4
    06/28/2005
 I like it, the challenge offered in here is quite interesting, fighting like 20 AIs equals a 2v1 or even 3v1 online, quite a challenge!. As for the story it was pretty decent to me although the ending is a little abrupt ...maybe left the question for a second part to answer it? perhaps. lookin fwd to play it! and the last mission represents pretty much the pre Endor imperial way of doing things, invite'em with a blaster aimed at their faces to join us or else.... Anyways good battle , save a few glitches I can say I enjoyed playing it.
 
 LCM Danel
    rating: 3
    05/08/2005
 Good battle,some "tricks" are necessary in some missions; for example in the mission to cover the transports(stay near of the M/FRG to intercept the torpedo equiped bombers), but dogfights are interesant and fun and the "ambience" too.The end is a little abrupt and a sign of interrogation float in the air.
 
 LCM Nir Fallas
    rating: 0
    10/23/2003
 okay... 'We don't have the firepower to take down that VSD!' Is this some kinda sick joke? Because an ISD could wape a VSD any day. Besides, it's unrealistic, bad story and missions can be tough sometimes.
 
 LCM Luke Morin
    rating: 3
    01/20/2003
 Pretty good, but, there should be a better ending. other than that good job.
 
 COL Jer Stryker
    rating: 2
    03/04/2002
 This was the first user-made battle that I've ever played for any game, so I don't know how the plot compares to others. I personally didn't like the story for reasons already mentioned in other reviews. I played on medium mode and the only way I ever died the entire battle was because I was not used to the speed of the high performance Ties and I would crash into ships. Taking out the cap ships was simple enough; space bomb, reload, repeat. I tried it on hard mode but got shot out of the sky before I even got a chance to toggle the cockpit graphics off. Having dedicated "player-killer" FGs is not my idea of making a mission more challenging. And enough has already been said about the last mission. I have yet to design anything better, though. :)
 
 LT Hakavay
    rating: 2
    03/03/2002
 For my first mission, I cried...not really, but close enough. Yes, I did play it on hard, but that's what a challenge is right?
 
 LT Low
    rating: 2
    02/22/2002
 Dogfight was fun. Avergers idea was good, but ended miserable.
 
 LT Aegnor Sindar
    rating: 4
    01/23/2002
 I don't know what everyone is complaining about. This battle does have a couple challenging dogfights, but the Defender came through for me. It had a few minor AI glitches but other than that, it was pretty good. Try it and come to your own conclusions.
 
 CPT Tyanis Slyth
    rating: 3
    01/09/2002
 I enjoyed it, I think it's a decent battle. have three words for the last mission though: What The Heck?? launching 2 dozen rockets is not a way to start a peacefull negotiation!
 
 SL Kitten-claw
    rating: 0
    12/17/2001
 The story idea is good, just everything else to do with the battle has missed the grade by a mile. This battle is far too frustrating to be enjoyable.
 
 CM Saber
    rating: 5
    11/29/2001
 I think this battle was done well. Some of the missions were a challenge, I like that. :-) A little bit of typo's, but nothing major.
 
 CM Tarmel Telnor
    rating: 3
    11/28/2001
 Not bad. Overall storyline is good, although the way the missions unfold is not. That Impstar could blast that Vic from the sky. Like all the bonus stuff. I got a kalidor on Mission 3.
 
 MAJ Erryc Lasitter
    rating: 4
    11/01/2001
 Good battle. Lots of dogfighting, interesting storyline...a little difficult at points, but overall a good battle...I don't know why people are complaining...
 
 HA Striker
    rating: 2
    09/10/2001
 Gah :P Well, with some cleaning this battle could be quite ok, even good, but there are plenty of details right now which upset me, like the insane difficulty of mission 3, or capital ships waiting to be destroyed without firing a laser. Oh well.
 
 CPT Xanthos Deia
    rating: 0
    08/10/2001
 This battle is absolutely insane! It took me at least ten tries to beat the first mission on easy, b/c *T/F*'s were blasting me like I had no shield. And I still haven't beaten the second mission. One dogfighter and a handful of assault ships against 6 Marauders, a massive convoy, and tons of enemy fighters? Good Lord! If I wanted something this frustrating, I'd go against an SSD in a T/F =P
 
 COL Fenn Logan
    rating: 0
    07/12/2001
 Ugh. My first XWA Battle experience and it had to be this one. It's almost as bad as those dang CABs--long on shooting and short on story. And what little story there was... very inconsistant.
 
 LCM Zbyl
    rating: 3
    06/10/2001
 Not bad but too chaotic. Invurnable SUPAs in last mission make me nervous
 
 LCM Marcus Aurellis
    rating: 1
    05/06/2001
 Unrealistic and a bit boring. Some of the frenetic dog-fighting was quite good though.
 
 CPT Vengeance
    rating: 3
    03/30/2001
 Loved the dogfighting.....got annoying though, 'cause all you do is dogfight.
 
 CM Symon Ilmen'Nost
    rating: 4
    03/24/2001
 Quite a challenge for unexpirienced pilots out there.I liked the battle and it really made my dogfight slightly better.Recomended when you need to "knock yourself out".
 
 LC Strahd
    rating: 3
    01/30/2001
 This was my first battle and it was fun. I liked the Avengers idea but found that the ending lacked closure...but other than that it was fun. I hope the others battles are just as challenging.
 
 LC Archon
    rating: 3
    12/23/2000
 Good challenge and that makes it fun to play. Mission 3 is a little screwy(most of the capships dont shoot) and Mission 4 has invincible enemys, which I didnt really like. Good storyline and I like that Imperial attitude shown in the last mission. Its nice being a bully every now and then. I do have one question, though. Looking through the TC roster, I see no mention of the ISD Tallus or the ISD Dark Reign. If this is a TC battle, use active TC ships!!
 
 LC DS-61-4
    rating: 0
    11/26/2000
 I must agree with both Colonel Kessler and everyone else who rated this battle a "0" or "1". It is awful! That was the first time I ever heard that a Victory-Class Star Destroyer gave an ISD, a platform, and a research ship such a difficult time. What do you mean, that you don't have enough fire power to take out a VSD!? Oh, and sending out four missile boats and 1 TIE Advance isn't a lot of fighters. Where is the rest of the wing in the ISD? It was awful. The worst battle I have ever flown in any game platform. The storyline was pitiful (a religous group called the 'avengers' that have such high technology, not even the Empire has it?) Get real! The storyline, missions, and funfactor were all horrible. If you don't have to play this battle, DON'T!
 
 COL Woobee
    rating: 2
    11/24/2000
 A poor battle in my opinion. The story was a mildly redeeming feature. The behaviour of the capships was, in particular, dissapointing. The battle pretty much consisted of aimless dogfighting. I was unsatisfied.
 
  Fondor
    rating: 0
    11/21/2000
 Extreme difficulty...Avengers unvulnerable all of a sudden...anti-climatic...bleah
 
 AD Arthak Rhade
    rating: 0
    10/07/2000
 It's quite a hard battle and one, of the "lowest" of quality i have ever seen. COL Kessler is right!
 
 FA Kessler
    rating: 0
    08/22/2000
 Mission One - 'Oh no! We don't have the firepower to take down that VSD!' Excuse me? All they've got is a single VSD half a klick off your port beam, you've got an ISD, a PLT and a Research ship. I think if you wake up your gunners you'll find you've got a solution to your problem here. Or would that be too easy? Yeah, let's just get all friendly capships to sit there oblivious to their surroundings and try to take out an Ace AI VSD with a TIE Avenger instead. THIS IS NOT TIE FIGHTER! Set up missions like this in XWA and all you have are dead players who get bored and go and do something less frustrating, like sticking their fingers into food blenders. Oh and here's another tip, when the player exhausts his ammo to absolutely no effect and returns to his mothership to rearm, don't crash the game on him. It's frustrating enough already, you don't need to make it any worse.
 
 COL Ricaud
    rating: 1
    07/29/2000
 A reasonable battle, until mission #3 comes along. Trying to survive against two or three squadrons of fighters with shields and concussion missiles -- simultaneously -- is not my idea of fun. I had to go through a frankly hellish 53 minute dogfight in the second region, in which there were points where I had 15-20 fighters attacking me at once. It makes me wonder if the mission designer even bothered to test the battle. People need to realise that this is NOT TIE Fighter anymore; you can't throw the player in a T/D against a whole fleet of ships, because in XWA, he won't survive!
 
 CPT Crix Madine
    rating: 4
    05/19/2000
 Good battle, but the last mission was hard...
 
 MAJ Dodger
    rating: 3
    04/01/2000
 The first and second mission are good. But the third mission is to hard, you need much luck to win this mission. It´s very hard fight against 20 or more fighters. The fourth mission is to short, wait a little bit at the battlefield and the mission is complete, to easy!
 
 LCM Solor Werwax
    rating: 4
    03/09/2000
 Good design, fun mission, good storyline. These missions were just fun to play!
 
  Ensun Kelric
    rating: 3
    03/02/2000
 An exciting battle, but I would expect a better conclusion to the storyline...
 
 CM Lavos
    rating: 3
    02/27/2000
 The last Mission was extremely hard without invulnerability! It was challenging but fun, and I learned a few things from the intense dog-fighting.
 
 GN Kaerner
    rating: 4
    02/13/2000
 Pretty much a standard battle. Mainly dogfighting, with a few escort assignments. With the XWA platform, alot of interesting scenarios could be done. Overall, a wellmade battle and enjoyable to play.
 
 LCM Jason Kotare
    rating: 3
    11/15/1999
 The idea was very good. Only the difficult-level was a little bit high. When one ship has to fight against twenty or more other fighters, it's not very fair,but funny.