Reviews for TIE-free 7
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| | You against a few waves of enemy fighters. And when you think you're done - look - more waves of enemy fighters. And when you're through with those.... well, I won't spoil the surprise. No story behind it, no reason. The limited amount of fighters that show up simultaneously doesn't even come close to making this difficult. Disappointing. |
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| | The briefing looks scary but being Alpha CMDR, I had to live up to it...sadly I didn't find much challenge. You find yourself alone for a dogfight against several fighters ...and that's pretty much all about it. They come in small groups, in waves. I've found harder missions on the original TIE campaigns. |
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| | Plot makes no sense.
Just a random waves of craft.
Calling reinforcements brings friendly TUG and enemy cruiser that rams the tug.
1 point for creator's effort |
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| | Looks more like a training mission. You just face waves of fighters, then fighters with missiles, and then transport ships. I don't understand how it all fits in the mission's plot.
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| | It's dogfighting school all over again. But people who make flight groups of 5 Muurian Transports or 7 Escort Shuttles know less about mission design than my mother.
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| | You vs the world missions are so uncreative and boring. The bad guys kep fighting themselves too.
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