Reviews for TIE-free 6
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| | This has got to be one (if not the first) crossovers ever made hehe. Good idea, decent attempt with the craft selection, yes , TRNs could be runabouts' counterparts but thats pretty much about it. At some point I saw a huge SPC and I don't know if it was an attempt of FX or a bug. I couldn't tell as it just got in the way of the rockets so... 3/5 for the initiative. Could use more, better special stuff. |
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Plot have no sense.
Inflight messages have no connections to events
TOO easy
1 point for creator's effort |
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| | It's not even funny. An utter waste of time.
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| | Only marginally better than Dorja #1. Kill a few TRNs and a PLT (which isn't armed with missiles), along with a SPC that doesn't shoot back if you're feeling particularly ambitious.
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| | Much too easy. Extra point for blowing up Deep Space Nine :P One more thing, why could I enter the enemy platform's hangar?
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| | It is not the Star Trek theme...I do not mind that at all. Rather, it is a very unchallenging mission....ANY pilot can finish this mission on Hard, which devalues the mission's ability to rate a pilot's performance considerably.
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| | at was a bit over the top about star trek
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