Reviews for TIE-free 271
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| | The reason this mission is so damn hard is that it was designed for the elite Omega squadron as part of a series of trials. I will admit that I went a little overboard, though! |
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| | There was only one wave, not sure where they saw wave after wave. EASY FCHG point. |
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| | This one is bug-free... and here ends everything nice or event decent that can be said about it. The Fleet thank MAJ Schueler for his efforts but, sincerely... Wave after wave of Bs and Ys featuring rockets against a poor frigate? Wave after wave of As trying to pump and adv. concussion surprise up your arse while you are trying to defend the cap mentioned above? And no ions, of course, so you must actually loop here and there like an idiot if you want to even have a chance to survive. And... by Palpatine sakes!!! A primary goal asking you to destroy ALL your enemies when they flee immediately after being severely damaged?!! But if we even reccomend not to use that 100% goal as a primary EVER... (*sigh*) I don't know if it can be done altering the game engine and whatnot; I couldn't... at least I didn't want to continue trying so I changed to Medium. There the adv. concussion little bastards are not so adv. and there you go. :P
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| | I agree with the previous rating. This mission is terrible with once again the standard too little to fight off too much without any chance for assistance.
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| | This battle is just WAAAAAAAAAAAAAAAAY too hard! WAY too hard, unless you're using cheats... and it's impossible on hard, unless you can somehow alter the TIE Fighter Engine. Good concept, and the mission is alright in itself, but just WAAAAAAAAAAAAAAAAAAY too hard! I'd give it a four if it wasn't so impossibly difficult.
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