| |
Reviews for TIE-free 255
 |
|
| | The mission isn't bad overall. The title is strange as the defector is dealt with after a few seconds, and then it's just a standard "kill everything" mission. A few other points suck, too. First, with some flight groups having carelessly set orders and waypoints, some ships have the tendency to crash into each other. Then, it makes no real sense that the rebels are using TIE Fighters. And last but not least, the "send reinforcements" command should be for weaker players who need assistance, not for calling in a capture vessel that is necessary to complete the mission goals.
| | |
|
| | Lots of bugs =(
| | |
|
| | I never thought I'd hear so many warning klaxons one right after the other! This is kind of a weird mission, but not terribly difficult. If you're quick you can complete the primaries easily, but then the stuff that comes after makes it...interesting.
| | |
|
|
|