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Reviews for XWA-free 112

 
 GN Anahorn Dempsey
    rating: 0
    08/23/2008
 Sorry master, but this is crap. Vague objectives, way too long (had to wait 10+ minutes for a hyperbuoy to take me to the next region), friendlies leave before the mission is done, hostiles waste their time attacking an invulnerable hyper buoy, way too few rockets to deal with that many enemy caps, when you complete, you get a msg saying "let's hop aboard that ESC" but no ESC. instead, you have to spend another 10 minutes killing off the remaining enemy fighters (not a goal) before you can alt+q your way out of this mess. And my personal peeve: I HATE invulnerable ships. If that ISD is to survive, get it some proper hyper-out order. Would be nice of your friendly caps to follow you to the battle area though...
 
 LCM Danel
    rating: 1
    06/03/2005
 OK, a lot of targets and shooting but: Briefing instructions are very poor and debriefing too, nothing specified about the goals,you must devine wich are the goals to complete the mission and where are;OK,initiative and capacity of improvisation is very important for a fighter pilot, but some idea about what your can find in the mission is elemental;the target enemy base(s)are located in two differents sectors,you must discover that by yourself,the friendly fleet is completly inutil and passive; after 61 kills and 42 min come the annonce:"loss",why??Misterious,mistery...
 
 COL Mouse Droid
    rating: 4
    12/27/2003
 A very interesting battle with a LOT of action. You have many targets to choose from and the battlefields look really cool. I rate it a 4, but if there was more storyline I would give it a 5! Little nit to pick: the briefing looks very nice, but is too fast.
 
 GN Master
    rating: 5
    10/19/2003
 A great comp mission, you get the choice of killing so many differnt types of targets as its based around one large battle. Enjoy all!